8. – 10.05.2023: STS Conference, TU Graz, Sessions in: Teaching STS, H.1 Hype or sustainable change: What remains of the Digital Transformation in Higher Education?, Link: https://stsconf.tugraz.at/calls/sessions-in-teaching-sts/
06. – 11.02.2023: Wahlmodul “Making im Unterricht” Primar Ausbildung
26.01.2023: Genderschulung für Bits4Kids (online
Past 2022
17. November 2022 (17.00 – 20.00): Gaming for Good Nüü (Link)
10.November 2022: Workshop Pädagogische Hochschule Freiburg – Game Design / Erstellen von Animationen und Geschichten Link
02. November 2022 (18.00 – 19:30) Breaking Down Stereotypes: Rollenbilder in Games und Informatik, Interdisziplinäre Ringvorlesung CHANCENGERECHTIGKEIT – Utopie oder Realität? , Hochschule Harz, https://www.hs-harz.de/gs/ringvorlesung
Call for Papers: Making & more: gemeinsam Lernen gestalten. Hrsg. Bernadette Spieler, Manuela Dahinden, Klaus Rummler & Tobias Schifferle, Abstracts bis 15. Okt 2022, Full Paper bis 29. Februar 2023, Link: https://www.medienpaed.com/announcement/view/28 in Zusammenhang mit:
29. Oktober 2022 (09.00 – 16.45): Fachtagung und Barcamp “Making & more: gemeinsam Lernen gestalten” PH Zürich: https://phzh.ch/tagung-making/
31.10.2022: Vortrag zu “Maker-Education” im Rahmen des digitalen Fachtags „Schule von morgen – digital, nachhaltig & kreativ“, RuhrFutur / Essen (DE), Link
12.05.2022: Online-Dialogreihe Zentrum Bildung und Digitaler Wandel – Martin Ebner: Warum Moocs OER sein sollten!, Anmeldung: Link
16.-20.05.2022: International Bebras Tasks Workshop, Link
25.05.2022: Expert:innen-Workshop „KI als Chance für mehr Geschlechtergerechtigkeit – Handlungsansätze für Politik und Verwaltung“, Deutsche UNESCO-Kommission, Link
2-3.06.2022: Exploratory Workshop on Everyday Creativity in (Post)socialism, University of Graz, Austria Topic: Maker Education and Gender: Exploring Creative Learning Situations in a Gender Sensitive Context
Workshop: “Game Design: Erstellen von Spielen mit handyeigenen Sensoren”, Link
Workshop: “Making im Unterricht: Wie kann das gelingen?”, Link
Workshop: “Künstliche Intelligenz (KI) macht Schule”, Link
11. -13.04.2022: Dreitageblock Erziehungsdepartement des Kantons Basel-Stadt – virtuelle Weiterbildung für die Volksschule (eduBS), Link 2021
26.03.2022: SWiSE-Innovationstag, Atelier: “Making im Unterricht: ein (digitales) Selbermachen, Experimentieren und Erfinden “, Link
24.03.2022: Keynote Speech: “Algorithmic Bias: Didaktische Zugänge für geschlechtergerechte KI- & IT-Systeme”, Internationale Tagung Digital Gender – Ethik, Macht und (Geschlechter-)Wissen in Systemen künstlicher Intelligenz, Dresden, Link
03.03.2022: till 2022 (Tag der Informatiklehrenden / Hannover) Workshop: Gendersensitiver Informatikunterricht, Link
18.02.2022: Interdisziplinäre Ringvorlesung Universität Hildesheim: Einführung in die Geschlechterforschung, Vortrag: Gender, Informatik & Didaktik, Link
16.09.2021, 16:00 – Key-Talk: “Game design: from storyboard to one’s own games” – MNU Niedersachsen DIGITAL 2021, (Link, Flyer)
14. 09.2021: Fachtagung: Corona als Wendepunkt in der Lehrer:innenbildung: Wohin geht die Reise? , 8.15 – 17.00 Uhr
PHZH, Diskussionsrunde: Bernadette Spieler – Digital statt Frontal: Lehrkräfte und Weiterbildung in Zeiten von Corona (mit Blick auf die Informatische Bildung)
23.09.2021: ONLINE-TAGUNG, Die Digitale Wende in der Familienbildung, Vortrag „Nach Corona – Was bleibt vom digitalen Wandel?“ Link
22.09.2021: Judge in “The 9th International Educational Games Competition” Link; Categorie: Finished Games Categories/Installed on a Device Games
22. – 24.09.2021: 15th European Conference on Games Based Learning, Talk: The Science Behind the Art of Engaging: Games and Support in Coding, Link
Cooperator in the Co-design Labs of the Gender STI project (East lab)
Organisation: The mystery of Bebra (Link), 31.05.2021 – 11.06.2021
02. – 03.06.2021: FabLearn Europe / MakeEd – international conference on Computing, Design and Making in Education, Workshop: Creative, Engaging, and Playful “Making”-Activities with Smartphones and Embroidery Machines”
27.05.2021: Research Colloquium “Gender Sensitivity and Playful Programming in Computer Science Education”, PH Zurich, Link
24.04.2021: Annual Conference GI Research Group Women and Computer Science “Artificial Intelligence – trustworthy, explainable, fair?” https://de.xing-events.com/MEVHADJ.html
19.04.2021: Lecture series in “Gender & Diversity”, topic: Gender and MINT (–>program)
13.04.2021: Network event: “(STEM) women drive Switzerland forward!”, Link: https://future-mint.ch
15.04.2021: Workshop for teachers “Informatik-Tage” Zurich: “Design your own gaming app”
18.03.2021: Workshop “Building Data Literacy with the Teaching Profession at Global Scale” Helmut Schmidt-Universität (Hamburg/Germany)
24.04.2021: Annual Conference GI Research Group Women and Computer Science “Artificial Intelligence – trustworthy, explainable, fair?” https://de.xing-events.com/MEVHADJ.html
19.04.2021:
13.04.2021: Network event: “(STEM) women drive Switzerland forward!”, Link: https://future-mint.ch
15.04.2021: Workshop for teachers “Informatik-Tage” Zurich: “Design your own gaming app”
18.03.2021: Workshop “Building Data Literacy with the Teaching Profession at Global Scale” Helmut Schmidt-Universität (Hamburg/Germany)
LCT/HCII International 2020: Chairing the online session on “Emerging Technologies for Learning” at HCI 2020 & presenting our paper of the project “RemoteMentor”: Evaluation of interactions between teenage girls, remote tutors, and coding activities in school lessons https://doi.org/10.1007/978-3-030-50513-4… pp. 547
iLRN conference 2020: paper presentation on “Reducing cognitive load through the worked example effect within a serious game environment”, Link to Proceedings
Online Teacher Trainings
A focus of my work is the development and promotion of new digitization services for teachers. In cooperation with the Lower Saxony State Institute for Quality Development in Schools (NLQ) and the Competence Centre for Regional Teacher Training (KHi), I support teachers in meeting the challenges of digitization. As a member of the working group “Schools in Digital Change”, I design several training courses or strategy workshops for this purpuse. People from the university are brought together with teachers to work out specific measures for the implementation and further development of digitization at schools in the region of Hildesheim. These include current topics such as the realization of digital classrooms/infrastructure and the use of digital media in schools.
Teacher Trainings (in German)
Every first Thursday of the month: Online training “School in the Digital Change”; Topic 03.09.2020: Distance learning/teaching with “Lern-Plattform ‘Niedersächsische Bildungscloud'” (VeDaB)
“What’s App? School digital! – Hildesheim Educational Days 2020 (Hildesheimer Pädagogische Tage 2020)- ONLINE event (VeDaB) My workshops:
07.11.2019: “Playful activities with smartphones” (VeDaB)
ONLINE "Coding4All" Courses during Easter & Computer Summerschool 2020
All workshops were planned as 4/5-day workshops with 7 hours a day. This year, due to COVID-19, the entire courses, which were originally intended as coding courses on-site in Hildesheim, had to be offered and digitized as online courses. The courses were made available on the new platform DigiDucation (https://www.digiducation.de/online-kurse/).
Further online courses (gimp, python, app inventor) and materials are developed together with CS students (future teachers). In November 2020 further online CS courses will be conducted, e.g., together with the Explore ScienCenter in Hildesheim and with the Robert-Bosch-Gesamtschule.
Gaming Apps created by students during the online coding course at Easter 2020.
2019
ECGBL 2019
European Conference on Game based Learning (ECGBL) Mini-track on Gender-Sensitive Game-based Learning Odense/Denmark, 2.- 4, October 2019
Scratch and the team of the Raspberry Pi Foundation invited to the Scratch Conference Europe 2019 in Cambridge. It was very inspiring to meet interesting communities from CoderDojo, CodeClub, CoolProject and many others.
It was a pleasure to present our work:
Workshop: Creative engaging and playful activities with smartphones for interdisciplinary school projects”,
It has been 100 years since women were allowed to study at TU Grazm Austria. “If they don’t take away any space from the men and don’t damage anything”.
For this event, the gender equality office of TU Graz created photo cards of female researchers at TU Graz with explanations to their research topics. Thanks for this opportunity. Fotocredit: Renate Trummer
ICGR Poster Session
11-12. April 2019, Rom/Italy
Topics of the conference: Despite some advances being made in the area, topics related to gender research remain pertinent and are gaining momentum in a changing society. It is thus important to empower and to develop research on specific gender topics, in order to acquire a clearer understanding and to obtain important insights.
The project continues with units in October + November 2018 at two secondary schools. Our mentors (who are university students) help girls who share the screen of their Pocket Code program. They receive 1:1 mentoring exactly when needed. It is a great project 😀
During October the “Innovation-Truck” of the Federation of Austrian Industry was driving through Styira: Deutschlandsberg, Weiz, Fürstenfeld, Leoben and Graz
In four hours workshops students used our app Pocket Code to create their own games and animations
Workshops @SchülerInnen Konferenz "Ich bin online" WKO Steiermark
Talk: Game Development-Based Learning Experience: Gender Differences in Game Design
Talk @ TU Wien
19th of October
Title: Gender-sensitive computer science didactics to empower women in technology
Abstract (short): Mrs. Bernadette Spieler presents current research and results from her dissertation in the field of gender-sensitive computer science didactics. She presents examples / reflections on gender-mixed classes and “girls-only” coding initiatives. As a result, a new teaching model is presented (in terms of structure, material, language, games, etc.) with the aim of engaging students independently of their gender.
Talk 1: Learning to program in a constructionist way Talk 2: Female Teenagers and Coding: Create Gender Sensitive and Creative Learning Environments
Girls Coding Week
6th – 10th of August TU Graz
This one week workshop was designed for girls between 11 – 12 years old. We used our app Pocket Code to design games, stories, and own apps. Programming is super easy and cool – and especially for girls!
Coding Day City of Graz
26th of July TU Graz
One day coding workshop at TU Graz with 17 students between 12-15 years old. #gamecreation #createyourownapp #Pocket_Code
Workshop on "Gendersensitive CS- Didactics"
11th of June 2018 TU Graz
Content: Dr. Bernadette Spieler presents her research and experiences wit gender and CS, reflection on own practice and explains possibilities for IT courses. Discussions on teaching in gender-mixed classes and how the lesson structure and material used can be designed so that students benefit equally regardless of their gender. In addition to a brief input, the workshop also provided space for exchange and discussion, case studies and examples for integration into one’s own practice.
Workshop & Lunch Talk: For the workshop the participants worked alone or in a small team and code a game app. They learnt something about coding through direct experience, tinkering, collaboration, and creativity. To think about an idea first can be hard sometimes. That’s why we proposed initial ideas and code fragments they could use within their game.