Reinforcing Gender Equality by Analysing Female Teenagers’ Performances in Coding Activities: A Lesson Learned

ACM Reference Format: Bernadette Spieler. 2018. Reinforcing Gender Equality by Analysing Female Teenagers’ Performances in Coding Activities: A Lesson Learned. In Proceed-ings of 4th GenderIT conference, Heilbronn, Germany, May 2018 (GenderIT’18), 11 pages. https://doi.org/10.1145/3196839.3196871

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Evaluation of Game Templates to support Programming Activities in Schools

Reference Format: SPIELER, B., SCHINDLER, C., SLANY, W., MASHINSKA, O., BELTRÀN, M.E., BOULTON, H.; AND D. BROWN. 2017.  Evaluation of Game Templates to support Programming Activities in Schools. In Proceedings of the 11th European Conference on Games Based Learning. October 5-6, 2017, Graz, Austria. p. 600-609.

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Pocket Code: A mobile App for Game Jams To Facilitate Classroom Learning through Game Creation

Reference Format: SPIELER, B., PETRI, A., SLANY, W., SCHINDLER, C., BELTRÀN M.E., AND BOULTON, H. 2016. Pocket Code: A Mobile App for Game Jams to facilitate Classroom Learning through Game Creation. In Proceedings of the 6th Irish Conference on game-Based Learning. September 1-2, 2016, Dublin, Ireland, p. 61-79.

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The Role of Game Jams in developing Informal Learning of Computational Thinking: a cross-European Case Study

Reference Format: BOULTON, H., SPIELER, B., PETRI, A., SLANY, W., SCHINDLER, C., AND BELTRÀN, M.E. 2016. The role of game jams in developing informal learning of computational thinking: a cross-European case study. In Proceedings of the 8th International Conference on Education and New Learning Technologies. Barcelona, Spain. July 4-6, 2016, p. 7034-7044. doi: 10.21125/edulearn.2016

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Game Design with Pocket Code: Providing a Constructionist Environment for Girls in the School Context

Reference Format: PETRI, P., SLANY, W., SCHINDLER,  C., AND SPIELER, B., 2016. Game Design with Pocket Code: Providing a Constructionist Environment for Girls in the School Context. In Proceedings: Constructionism in Action 2016. February 1-5, 2016, Bangkok, Thailand, p. 109-116.

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Inclusive Gaming Creation by design Informal Learning Environments: “girly-girls” user group in No One Left Behind

Reference Format: BELTRÀN, M.E., URSA, Y., PETRI, A., SCHINDLER, C., SLANY, W., SPIELER B., CABERA-UMPIERREZ,  M.F., ARREDONDO, M.T., AND DE LOS RIOS, S. 2015. Inclusive gaming creation by design in formal learning environments: ‘girly-girls’ user group in No One Left Behind. In Design, User Experience, and Usability: Users and Interactions. Los Angeles, USA, Vol. 9187, p. 153-161.

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Development of a web-based Application for Digital Findings and Documentation in Physical Therapy Education

Reference Format: SPIELER, B., BURGSTEINER, H., MESSER-MISAK, K., GÖDL-PURRER, B., AND SALCHINGER, B. 2015. Development and Evaluation of a web-based Application for Digital Findings and Documentation in Physiotherapy Education. In Health Informatics meets eHealth. IOS Press. Vienna, Austria, p. 182-189. doi: 10.3233/978-1-61499-524-1-182

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