Zitationshinweis: Spieler, B. (2022): Gendersensible Gestaltung eines Computational-Thinking-Kurses mit Hilfe des PECC-Modells, In: R. Knackstedt, J. Sander, J. Kolomitchouk (Hrsg.) Kompetenzmodelle für den Digitalen Wandel: Orientierungshilfen und Anwendungsbeispiele, Springer-Verlag GmbH, Berlin, Deutschland, S. 183 – 201. https://doi.org/10.1007/978-3-662-63673-2_9
Continue reading “[in German] Gendersensible Gestaltung eines Computational-Thinking-Kurses mit Hilfe des PECC-Modells”Episode/Interview “techshelikes” Podcast

Have you heard the latest techshelikes podcast episode with Bernadette Spieler? I’m particularly excited about this episode because Bernadette and I have one thing in common: We both work in computer science didactics. In the conversation, Bernadette talks about what computer science education is all about and how she lives her vision of “supporting children” as a software developer and eventually as a computer science educator, setting a good example for a job with purpose and impact in computer science.
Link to the podcast episode (in GERMAN): https://techshelikes.co/bernadette-spieler/
3 Computer Science Professors – 3 questions
In 2021, the year in which Switzerland celebrates the 50th anniversary of women’s right to vote, positive effects towards more gender equality can be seen on many levels. The PHs play a key role with the training of future teachers. The Swiss Association for Computer Science in Education SV!A presents three female computer science professors at once:

See the article (in GERMAN):
Opening event Centre for Education and Digital Transformation [German]
The Centre for Education and Digital Transformation at the PHZH focusses its research on questions about digital transformation in education.
Link: https://phzh.ch/de/ueber-uns/Medien/News/2021/10/den-digitalen-wandel-aktiv-gestalten/
Six new professors [German]
In a small, festive setting, Rector Heinz Rhyn presented the six new professors of the PH Zurich with their certificates from the University of Applied Sciences Council. Congratulations to Anja Sieber, Bernadette Spieler, Barbara Getto, Tobias Röhl, Michael Geiss and Patrick Bettinger!
Link: https://phzh.ch/de/ueber-uns/Medien/News/2021/09/sechs-neue-professorinnen/

The Science Behind the Art of Engaging: Online Tutoring in Games and Coding
Reference Format: Spieler, B. (2021): The Science Behind the Art of Engaging: Online Tutoring in Games and Coding. 15th European Conference on Games Based Learning. Conference date: 23 – 24 September 2021, Brighton, UK, p. 691-981. doi: 10.34190/GBL.21.152
Continue reading “The Science Behind the Art of Engaging: Online Tutoring in Games and Coding”DIZH Making@School starting in October 2021

See press links:
PH Zurich: https://phzh.ch/de/ueber-uns/Medien/News/2021/06/dizh-innovationsprojekte/
DIZH: https://dizh.ch/innovationsprogramm/projekte/2021-1-makingschool/
The DIZH-projects aims to promote cooperation between Zurich’s universities in the field of digitisation and to enable and drive innovative developments in the areas of teaching, education and digitisation, thereby strengthening Zurich as a location for research and business.
One of the 10 innovation projects is making@school, which aims to bring maker education to teacher training and education. In cooperation with University of Zurich/CreativeLab Zürich and the school office of the city of Zurich as a practical partner we will create different maker modules (basics, CS, bio-tinkering,…) as Open Educational Resources (OER).
New perspective on digital transformation (in German)
The new Centre for “Education and digital Transformation” aims to expand research on this topic. The new members of the centre introduce themselves.
Link to PDF (in German): Inside 08/2021
Creative, Engaging, and Playful Making-Activities with Smartphones and Embroidery Machines
ACM Reference Format: Spieler, B. and Krnjic, V. (2021) Creative, Engaging, and Playful Making-Activities with Smartphones and Embroidery Machines. In FabLearn Europe / MakeEd 2021 – An International Conference on Computing, Design and Making in Education (FabLearn Europe / MakeEd 2021), June 2–3, 2021, St. Gallen, Switzerland. ACM, New York, NY, USA, 6 pages. https://doi.org/10.1145/3466725.3466745
Continue reading “Creative, Engaging, and Playful Making-Activities with Smartphones and Embroidery Machines”[in German] Informatische Bildung Ländervergleich: Ein Blick auf Österreich, Deutschland und die Schweiz
Zitationshinweis: Spieler, B. (2021): Informatische Bildung Ländervergleich: Ein Blick auf Österreich, Deutschland und die Schweiz. Informatik und Digitale Kompetenz. In: OCG Journal. Ausgabe 01-02/2021, Seite 20-22.
Continue reading “[in German] Informatische Bildung Ländervergleich: Ein Blick auf Österreich, Deutschland und die Schweiz”